#ifndef SKIN_H
#define SKIN_H

#include <QDialog>

namespace Ui {
class skin;
}

class skin : public QDialog
{
    Q_OBJECT

public:
    explicit skin(QWidget *parent = 0);
    ~skin();

private slots:
    void on_pushButton_2_clicked();

    void on_pushButton_clicked();

signals:
    void skinemit_signal(int);

private:
    Ui::skin *ui;
};

#endif // SKIN_H
